Playing MMORPGs: connections between addiction and identifying with a character
Jazyk angličtina Země Spojené státy americké Médium print
Typ dokumentu časopisecké články, práce podpořená grantem
PubMed
18954271
DOI
10.1089/cpb.2007.0210
Knihovny.cz E-zdroje
- MeSH
- časové faktory MeSH
- charakter * MeSH
- dospělí MeSH
- hraní rolí * MeSH
- internet * MeSH
- interpersonální vztahy MeSH
- lidé MeSH
- návykové chování * psychologie MeSH
- průzkumy a dotazníky MeSH
- sociální chování * MeSH
- videohry * MeSH
- Check Tag
- dospělí MeSH
- lidé MeSH
- mužské pohlaví MeSH
- ženské pohlaví MeSH
- Publikační typ
- časopisecké články MeSH
- práce podpořená grantem MeSH
Addiction to online role-playing games is one of the most discussed aspects of recent cyberpsychology, mainly for its potentially negative impact on the social lives of young people. In our study, we focus on some aspects of youth and adolescent addiction to MMORPGs. We investigated connections between players and their game characters and examined if, and in what ways, player relationship to their character affected potential addiction. Players attitude to their characters seems to play a specific role, since players who tend to be addicted view their characters as being superior and more often wish to be like their characters in their real lives. Our research also confirmed that younger players are generally more prone to addiction.
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