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Network analysis of additional clinical features of (Internet) gaming disorder

M. Martončik, M. Adamkovič, I. Ropovik

. 2024 ; 33 (2) : e2021. [pub] -

Jazyk angličtina Země Spojené státy americké

Typ dokumentu časopisecké články

Perzistentní odkaz   https://www.medvik.cz/link/bmc24013617

Grantová podpora
APVV-18-0140 Agentúra na Podporu Výskumu a Vývoja
APVV-20-0319 Agentúra na Podporu Výskumu a Vývoja
APVV-22-0458 Agentúra na Podporu Výskumu a Vývoja
101042052 European Research Council - International
LX22NPO5101 NPO "Systemic Risk Institute"
PRIMUS/24/SSH/017 Charles University
23-06289S Grantová Agentura České Republiky

OBJECTIVES: There are dozens of screening instruments purporting to measure the (Internet) gaming disorder (IGD/GD). The two prominent diagnostic manuals, DSM-5 and ICD-11, list several additional diagnostic or clinical features and problems (e.g., neglect of sleep, neglect of daily duties, health deterioration) that should co-occur or be caused by the IGD/GD. It remains unclear how specific IGD/GD operationalizations (different screening scales) are related to these functional impairments. METHODS: To explore this, data on six measures of IGD/GD (IGDS9-SF, GDSS, GDT, GAMES test, two self-assessments) and 18 additional diagnostic features were collected from a sample of 1009 players who play digital games at least 13 h per week. A network approach was utilized to determine which operationalization is most strongly associated with functional impairment. RESULTS: In most of the networks, IGD/GD consistently emerged as the most central node. CONCLUSION: The similar centrality of IGD/GD, irrespective of its definition (DSM-5 or ICD-11) or operationalization, provides support for the valid comparison or synthesis of results from studies that used instruments coming from both DSM-5 and ICD-11 ontologies, but only if the goal is to evaluate IGD/GD relationships to other phenomena, not the relationships between the symptoms themselves.

Citace poskytuje Crossref.org

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